Performance Summary Charts
Performance summary charts & graphs
Below is the summary chart of 26 games and 2 synthetic tests. The highest settings are always chosen and it is usually DX11; DX12 is picked above DX11 where available, and the settings are ultra or maxed. Specific settings are listed on the performance charts. The benches were run at 1920×1080, 2560×1440, and at 3840×2160 (if it makes sense).
All results, except for FireStrike and Time Spy, show average framerates and higher is always better. Minimum frame rates are shown when they are available and they make sense, next to the averages but they are in italics and in a slightly smaller font. In-game settings are fully maxed out. Stock settings for each card are in the first column (in black) versus overclocked settings (in white) in the second column. The GTX 1060 results are in the first two columns, the RX 480 results are in the center two columns, and the GTX 980 results are given in the last two columns on the right.
The six games that we were forced to benchmark the RX 480 at a lower 3.5% overclock are shown in Silver/Gray numbers (Crysis 3/Dying Light/Mad Max/Just Cause 3/DOOM/Mirror’s Edge). Assassin’s Creed Syndicate is the game the RX 480 crashed on at 6%, and the results are split (2560×1440 resolution was benched at 3.5%; 1920×1080 was benched at 6% overclock).
Generally the overclocked GTX 980 sits just above the overclocked GTX 1060, which in turn sits above the overclocked RX 480, just as the reference clocked cards do. In fact, the superb overclocking abilities of the GTX 1060 allow it to win in more games overclocked over the overclocked RX 480 than it did at stock. Both of our samples of the reference RX 480 have proved to be poor overclockers, besides being unstable if pushed even slightly over their threshold.
Hitman at 1920×1080 is the only obvious outlier. At stock and also overclocked, the RX 480 beats the GTX 1080 at 2560×1440 but it does not scale with its overclock at 1920×1080.
Let’s head to our conclusion.