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GeForce 368.22 Driver Performance Analysis – GTX 980 Ti vs. Fury X

Today’s driver performance analysis charts the performance of 25 games using the GTX 980 Ti, the GTX 980, and the GTX 970 with the very latest GeForce WHQL driver 368.22, and we are also focusing on the competing Fury X, 290X, and 280X with AMD’s Crimson Software version 16.5.x.

New Conquests – With the introduction of Rise of the Tomb Raider, we have the second reboot of the game developed by Crystal Dynamics with superior graphics and game play as well as a more intelligent and proactive Lara Croft that appeals to both male and female players.
New Conquests – With the introduction of Rise of the Tomb Raider, we have the second reboot of the game developed by Crystal Dynamics with superior graphics and game play as well as a more intelligent and proactive Lara Croft that appeals to both male and female players.

We are also benching with these new drivers from both AMD and Nvidia featuring our newest 2016 games including Far Cry Primal, Tom’s Clancy’s The Division, as well as Ashes of the Singularity, Hitman, and Rise of the Tomb Raider using DX12.  We will compare the performance of 25 modern games, including the very latest, at 1920×1080, 2560×1440, and at 3840×2160 resolutions for our recently revamped benching suite.

BTR’s The Big Picture, once reserved for video card reviews is now included in every driver performance analysis. We want to document the performance changes of the older GeForce WHQLs driver since we last tested them on Windows 10.

It is clear that Nvidia is focusing on VR and especially on the very latest games with their newest WHQL driver GeForce 368.22.  AMD also appears to be focused on these same games with Crimson Software 16.5x, so this will be an interesting evaluation.

Our testing platform is Windows 10 Home 64-bit, using an Intel Core i7-4790K at 4.00GHz which turbos to 4.4GHz for all cores as set in the motherboard’s BIOS, an ASUS Z97E motherboard, and 16GB of Kingston “Beast” HyperX DDR3 at 2133MHz. The settings and hardware are identical except for the drivers being tested.

At R9 280X or at GTX 970 performance level and above, we test at higher settings and resolutions generally than we test midrange and lower-end cards.  All of our games are now tested at three resolutions when they make sense (above 25 fps average), and we use DX11 or DX12 when available with a very strong emphasis on the latest demanding 2015-2016 PC games.

Let’s get right to the test configuration, to the driver release notes, and then to the results.